Due Date: May 10

 



This Graphic Design project must be saved as a PDF, and saved in the appropriate location on the server, in order to be considered a "Completed Assignment"

Making a movie poster is big business. Consider how it must look in order to attract the attention of everyone who is walking by a theater, browsing through a magazine, or surfing the Internet. It must be dynamic enough that when people see it they not only remember it, they want to pay the money to go view the featured film.

For more information, view this presentation

In order to complete this assignment, the student must provide the following 
(10 points each - 100 points total):

  • You must generate three thumbnails for this poster first.
  • You must illustrate a comp before you create it on the computer
  • Poster must be 12 inches tall by 8 inches wide at 300 dots per inch (dpi)
  • The poster must include the billing block (the text at the bottom of the poster that displays the credits) 
  • You must incorporate three actual people (models) that you know. Use good knock-outs (employ Adobe Photoshop's Pen Tool Extrapolation method)
  • The focal point must be obvious as to where the viewer’s eyes are drawn
  • It must be in color
  • The movie title must be created in Illustrator first
  • The movie poster must include a Tagline (the wording that acts as a really brief synopsis into the idea of the movie)
  • It must utilize multiple layers, all named and organized
  • All thumbnails and comp must reflect the finished product

     


    Standards of Technological Literacy

    STL 2- The Core Concepts of Technology

    • Systems
    • Resources
    • Requirements
    • Optimization and Trade-ffs
    • Processes
    • Controls

    STL 3 - The Relationships Among Technologies and the Connections Between Technolgy and Other Fields

    • Technology Transfer
    • Innovation and Invention

    STL 6 - The Role of Society in the Development and Use of Technology

    • Development decisions
    • Factors affecting designs and demands of technologies

    STL 8 - The Attributes of Design

    • The design process
    • Design problems are usually not clear
    • Designs need to be refined
    • Requirements

    STL 10 - The Role of Troubleshooting, Research and Development, Invention and Innovation, and Experimentation in Problem Solving

    • Research and Development
    • Researching technological problems
    • Not all problems are technological or can be solved
    • Multidisciplinary approach

    STL 11 - Apply the Design Process

    • Identify a design problem
    • Identify criteria and constraints
    • Evaluate the design
    • Develop a product or system using quality control
    • Reevaluate final solution(s)

    STL 12 - Use and Maintain Technologial Products and Systems

    • Operate and maintain systems
    • Use computers to communicate

    STL 17 - Information and Communication Technologies

    • The purpose of Information and Communication systems
    • Many ways of communicating
    • Communicating through symbols